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Ksp science tips

Ksp science tips

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[KSP][Career][1.4] Ep3. Quick Science Tips - Kerbal Space Program Tutorial

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TUTORIAL - HOW TO GET SCIENCE FAST! (EASY) | Kerbal Space Program 1.3.1

Kerbal Space Program Part 3 ▻ Getting Lots of Science (KSP Career Mode) ◁ Gameplay / Tutorial / Tips

KSP Tutorial - Tips on How to Get Started (Kerbal Space Program Career Mode Walkthrough/Tutorial) - YouTube

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Video forLearning the Basics in Kerbal Space Program Enhanced Edition for Xbox One

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DiscussionCan anyone give me any tips on what to do after completing the tech tree? Science is piling up now lol.

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Batteries, science instruments and probe core (so you can crew it with a scientist and reset the experiments) in the service bay. Spin before decoupling the ...

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Hold your hand horizontal with your finger tips pointing into the wind. Angle your hand up slightly. Positive lift. Angle your hand down slightly.

Tip: Send science probes to landing zones ahead of time so your landers don't need science equipment ...

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They can do three things - make an EVA Report, Collect Surface Sample and Plant a Flag. EVA Report and Surface Sample will gain you Science, so click on ...

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Upcoming: one in low homeworld orbit that will receive all the transmitted science from Science Relay ...

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I had just enough science for one Tier 8 research (but not enough for two Tier 7s) so I grabbed "Meta-Materials". I did save before this research, ...

Without the Science Jr., the capsule is stable reentering tail-first, but with it, it becomes stable when flying head-first, making the heat shield useless.

Just a drone with bunch of science stuff, parachutes, batteries and solars. Propulsion is taken care by quad of Sparks. Can be easily upgraded by replacing ...

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Lander can easily perform one or two small hops for more science.

Resulting in following science upgrades:

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Earned almost 700 thousand credits and over eleven hundred science points in single flight. Check out Mission Control from time to time for "plant ...

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According to the commentary from Quoniam15, It propose to create a little rover and then put it in a 2.5m service bay.

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A simple rocket setup without asparagus staging.

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Returning to Kerbin is very simple, you can do it just like with Mun With some orbit tweaking I managed to pass by Mun on return trip for more science and ...

... if you want it to do a lot more good, and some science equipment, such as a thermometer. I often make a much bigger orbiter that looks like this:

Science devices for those who play in carrer mod:

Turn the reaction wheels to SAS only and select stability assist it will help you to keep your rover under control on low gravity planets like minmius

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In Kerbal Space Program, take charge of the space program for the alien race known as the Kerbals. You have access to an array of parts to assemble ...

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Help the Kerbals launch a spaceship into outer space.

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Remember, however, that you will still need a rocket to get it into space and, if you want it to do a lot more good, and some science equipment, ...

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I tipped over on Minmus

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Non-atmospheric landing mean that on the planet there is no atmosphere to slow you, parachute don't work and you will need to use boosters to brake.

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Kerbal Space Program